Putting or putting people back at the heart of the company .

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tanjimajuha20
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Joined: Thu Jan 02, 2025 7:08 am

Putting or putting people back at the heart of the company .

Post by tanjimajuha20 »

The player is placed at the center of gamification via a qualitative experience.
Convey a message that will obviously be more fun and will involve the players (and therefore the company's employees). It will thus be possible to more easily transmit the company's values , for example, so that they can appropriate them more quickly.
Motivate your troops through a positive psychological effect. This effect can also impact performance .
Strengthen the employment database sense of belonging and therefore build loyalty among employees , but also customers. The game can then lead them to become more involved, but also to invest more.
Allowing the adoption of new behaviors. The game can indeed support an employee who must change their behavior or habits without them taking this as a punishment.
Accompany changes without trauma. When there is a reorganization or a new strategy to implement, the game can be used to present these new features more easily.
It is important to note, even before looking at the benefits of gamification, that it is by no means a miracle solution. Even using this system, not all employees will feel more fulfilled and will not be more efficient. Gamification will improve things, but not solve all problems. When something is not working properly, it is important not to rely solely on this tool. Once this is well understood, let's see the many benefits that can be gained from this practice.

What is the objective of regulatory monitoring?
To follow the standards and regulatory texts implemented in the business sector, you need to take a serious look at what is called regulatory monitoring . This concerns different areas: safety, law, ISO standards, health, work, training, etc. This monitoring will be part of the Qualiopi certification, for example, for the training sector. Still in this area, following the standards allows you to obtain funding, for example.

You can't do anything, even when it comes to gamification . It is therefore essential to follow the rules and to do this, to monitor. It will then be necessary to keep up to date with all the new rules put in place without delay.
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